Senior Game Developer / Martin

7+ years of experienceNairobi, Kenya

Creative, performance-driven Senior Game Developer and Game Mathematician with 7+ years designing engaging games across platforms. Specialized in Unity (4+ years), game mathematics, and game economy design, with Phaser.js expertise. Led development of 50+ slot and table games as Unity Team Lead at Macau, balancing RTP, volatility, and player engagement while delivering scalable, reusable game platforms.

Skills

  • Game Mathematics & Economy Design — Designed RTP, volatility, hit frequency, and bonus mechanics for 30+ slot games and crash, table, and card games across online and land-based casinos.
  • Unity Development — 4+ years building scalable, reusable game templates and modular architectures, improving development speed by 35% across 50+ shipped titles.
  • Cross-Platform Deployment — Proven experience shipping games on Android, iOS, WebGL, PC, and Mac with optimized performance for low-end devices.
  • Multi-Framework Expertise — Skilled across Unity, Phaser.js, Pixi.js, and Unreal, plus C#, JavaScript, and Python for flexible game development.
  • Regulatory & Data-Driven Design — Experience preparing math reports for regulatory compliance and analyzing player data to drive engagement and retention.
  • Leadership & Mentorship — Served as Unity Team Lead, mentoring junior developers and leading cross-functional teams across international markets (USA, India, Asia, Europe).
  • Playable Ads & Lightweight Games — Built high-performance browser and playable ad games using Phaser.js and Howler.js for major ad campaigns across Europe.

Experience

Jan 2025 — now

Game Mathematician

ZVKY Design Studio Inc.
  • Working with clients across USA, India, Asia, and Europe on part-time and project basis
  • Designing slot games (online and land-based), table games, crash games, and cluster pay games
Mar 2023 — Jan 2026

Senior Game Developer

Macau
  • Led development of 50+ slot and table games using Unity for Android, iOS, and WebGL
  • Built reusable Unity templates with dynamic configurations integrated from JavaScript frameworks
  • Created light browser games for ad campaigns across Europe using Phaser.js and Howler.js
  • Designed modular game architecture that improved development speed by 35%
  • Optimized physics and rendering for low-end Android and iOS devices
  • Worked as game mathematician part-time to ensure profitability and customer retention
Feb 2021 — Mar 2023

Game Mathematician and Economist

Macau
  • Designed and built crash games, table games, card games, and 30+ slot game frameworks
  • Defined RTP, volatility, hit frequency, bonus frequency, and maximum win parameters
  • Balanced game volatility to ensure player engagement and enjoyment
  • Defined simulation standards and prepared detailed math reports for regulatory compliance
  • Analyzed player data to understand experience and preferences for long-term engagement and monetization
Jan 2019 — Dec 2020

Game Developer

AppCake
  • Co-led playable ads development projects using Phaser.js and Unity
  • Mentored junior developers on game design, development, and Git versioning
  • Built lightweight games optimized for high-performance on limited hardware

Education

Graduated 2022

Bachelor of Science in Mathematics

University of Nairobi
Completed 2021

Software Engineering

Moringa School

Contact

Takovska 5, Belgrade, 🇷🇸 Serbia.

Email: [email protected]