2D Animator / Mikhail
3+ years of experienceNovi Sad, Serbia
2D Animator with 3+ years of commercial experience in mobile and casual games. Specialized in Spine animation for characters, environments, UI and VFX. Experienced in production pipelines, animation optimization and cross-team collaboration. Portfolio is available upon request.
Skills
- 3+ years producing Spine animation end-to-end — character, environment, UI, and VFX — for live mobile and casual titles including Bingo Blitz, Best Fiends, Cat Knights 2, and the Matryoshka Games portfolio
- Strong rigging foundation: meshes, weights, skins, IK, and 2.5D animation, with hands-on experience building character customization systems via Spine skins
- Proven optimization mindset - replaced pre-rendered VFX sequences with particle-based effects to cut memory load and improve performance, plus atlas optimization for production-ready asset export
- Led an animation pipeline migration from Adobe Animate to Spine, rebuilding legacy animations and establishing new workflow standards
- Hands-on engine integration in Unity, adapting animations to real engine constraints in close collaboration with developers and artists
- Documentation and knowledge-sharing skills — authored a detailed workflow manual to streamline onboarding for new team members
- Cross-functional collaborator across art, engineering, and production — including direct work with project managers to make gameplay features more expressive and engaging
- Production-ready toolkit: Photoshop, After Effects, Animate, Git, Jira, and basic Lua for engine-side implementation
Experience
Jul 2024 — Jul 2025
2D Animator
Playrix RS
- Produced character, environment and object animations for up to 10 limited-time expeditions
- Animated cutscenes using basic Lua scripting and proprietary in-house engine tools
- Developed and documented a system for dynamic interactive cutscene backgrounds
- Identified a Spine import issue affecting interactive click areas and helped establish a production workaround
Aug 2023 — Jul 2024
2D Animator
AAA Game Art Studio
- Created character, UI and promotional animations in Spine for Bingo Blitz
- Reworked gameplay animations and VFX for the Best Fiends visual redesign
- Collaborated with developers and artists to adapt animations to engine limitations
- Produced a detailed manual on the workflow to ensure smooth onboarding
Mar 2023 — Aug 2023
2D Animator
Elephant Games
- Animated characters and environment elements in Spine and Unity
- Designed particle-based VFX to replace pre-rendered sequences, aiming to reduce memory load and improve performance
Dec 2021 — Oct 2022
2D Animator
Matryoshka Games
- Worked as the primary animator across multiple mobile projects
- Created character, environment, UI and VFX animations using Spine and Unity
- Helped migrate the animation pipeline from Adobe Animate to Spine
- Rebuilt legacy animations and implemented character customization using Spine skins
- Collaborated with the project manager to make new gameplay features more expressive and engaging
Education
Not specified
Specialized Education in Animation
Moscow Theatre and Technical College
Contact
Takovska 5, Belgrade, 🇷🇸 Serbia.
Email: [email protected]